session
You arrived on campus at Strixhaven and went through student orientation during which you won a scavenger hunt in the Biblioplex, entangling and embarrassing Grayson Wildemere in the process. Also Delvin entered the Snarl and tripped balls and saw the birth of the planet. You battled a costume trunk that turned into a mimic, during which Saoirse had to contend with a sticky pest plushie and also a sticky mimic tongue. And also during which Delvin got knocked the fuck out! After Eivas landed the killing blow, Professor Sharpbeak showed up, brought Delvin back, tossed you each a shiny coin, and then took off to give the Rose Stage managers a stern talking to. Upon further investigation, you found a black, oily substance worked into the wooden slats and leather straps of the trunk. And that's where we are now!
I don't like how the frog race is a single check. Let's make it more interesting!
Here is the froggy obstacle course.
# | obstacle | type | complication |
---|---|---|---|
1 | stairs | uneven ground | acrobatics check |
2 | drop | hazard | dex save |
4 | curtain | entanglement | dexterity save |
3 | grease | hazard | dex save |
5 | flies | obstacle | intelligence check |
6 | hurdles | barrier | acrobatics check |
7 | tube | cramped space | acrobatics check |
Note there is no set DC.
For each obstacle, roll for the froggy in front. This roll sets the DC.
Resources:
See exam rules
Advance to Level 2!!
Downtime activities index#house rules
Saoirse:
Eivas:
Delvin:
Archibald: