SETUP

TRAVEL

Travel rules

Resources:

https://www.prismaticwasteland.com/blog/hexcrawl-checklist-part-two https://www.paperspencils.com/structuring-encounter-tables-amended-restated/ https://viridianvoid.bearblog.dev/d666-tables-for-triangle-agency/ https://blog.d4caltrops.com/2018/03/wilderness-hexes-version-10.html

TERRAIN TYPE TRAVEL MODIFIER

Normal  Trail  Road

Plains 3/4 1 1 Forest 1/2 1 1 Hills 1/2 3/4 1 Mountains 1/2 3/4 3/4

POINT OF INTEREST

  1. Lair
  2. Dungeon
  3. Landmark
  4. Settlement
  5. Secret
  6. Loot

WEATHER

The "HOT AND WET" weather table: Roll 2d6 and read them left to right. Any 1s are Hot and Wet, respectively. Any 6s, opposite. (Relative to the expected weather for the season.)

D6 FIRST SECOND -- ----- ------ 1 hot wet 2-5 normal normal 6 cold dry

NPC REACTION

2D6 REACTION --- -------- 2 Hostile, reacting as negatively as is plausible 3-5 Negative, unfriendly and unhelpful 6-8 Neutral, reacting predictably or warily 9-11 Positive, potentially cooperative with PCs 12 Friendly, helpful as is plausible to be

ENCOUNTER TYPE

D6 RESULT -- ------ 1 Encounter spots players at a distance 2 Players spot encounter at a distance 3-4 Signs / Tracks 6 Lair

WHAT ARE THEY DOING

Unintelligent d12; Intelligent d30 (d10 + d6/2)

  1. Lost
  2. Hurt
  3. Trapped
  4. Sleeping
  5. Eating
  6. Sick
  7. Tracking Prey
  8. Lying in Ambush
  9. Mating Behavior
  10. Starving
  11. Returning Home
  12. Fleeing
  13. Plotting
  14. Holding Captives
  15. Scavenging
  16. Building a Camp
  17. Demolishing
  18. Doing drugs or drinking
  19. Artistic pursuits
  20. Spying
  21. Committing a crime
  22. Searching
  23. Religious ritual
  24. Setting, putting out, or fleeing a fire
  25. Weeping
  26. Excreting
  27. Bathing
  28. Socializing
  29. Gloating
  30. Something that isn’t on this table.

RECURRING NPC

  1. Durr
  2. Goblin
  3. Ratson

WIZARD

You are...

D6 RESULT -- ------ 1-3 Useful 4-5 Unworthy of being noticed 6 Enemies / a threat

What a wizard might want from you

bag of Teeth foot of a traveler secret never uttered blasting powder toad farts your next 3 dreams the fur of a trout egg of a giant toad heart of troll dragon urine mistletoe picked under a triple full moon black dungeon jelly giant toenails

DRAGON

1 Gobble you up 2 Curious 3 - 6 Demands tribute

OVERTABLE

2D6 RESULT --- ------ 2 DRAGON 3 - 6 LOCAL 7 RECURRING NPC 8 xStarving dire bear escaped from an abandoned moleman zoo deep underground 9 Flock of bitebats 10 xBejeweled Snails collecting taxes for the Gilded Gastropod 11 UNDERWORLD Creature 12 WIZARD

GIANTKIN

1 Goliath 2 Firbold 3 Fomorian 4 Ogre 5 Half-Giant 6 Cyclopes 7 Troll 8 Oni 9 Ettin 10 Verbeeg

UNDERWORLD

1 Skeleton 2 Fungoid 3 Grimlock 4 Giant Centipede 5 Slimy Fishman (Kuo-Toa) 6 Stinky Lizardman (Troglodyte) 7 Snat 8 Zombie 9 Goblin 10 Fungoid

GRASSLAND

Encounter: 1 in 6

Landmark: 1 in 6

Encounters

2d6 Result --- ------ 3 d6 Dino-Rider Halflings (Velociraptor + Bandit) hunting Land Crabs 4 Towering Ant Mounds dripping with honey, moans and growls of bears (Bears Fruit) 5 Giant land crabs following the anual Medusae Migration 6 Tyrannosaurus Rex

Landmarks

  1. Towering mushrooms
  2. Ancient Ruins
  3. Dungeon Breech
  4. Stone Cairns
  5. Standing Stones
  6. Burial Ground

FOREST

Encounter: 2 in 6

Landmark: 1 in 6

2d6 Result --- ------ 3 Fauns guarding a concrete slab 4 Bush brats racing some pixies through the forest 5 Lumbering Honeybear 6 Path is flooded because a dire beaver dammed up the river

Unused:

Giant toad sitting on a giant egg Awakened Shrubs blocking the path Shardik / The Biggest Bear

Landmarks

  1. Waterfall
  2. Cave / Dungeon Breach
  3. Big Tree
  4. Eerily Silent Meadow
  5. Crystal Lake
  6. Collapsed Bridge

HILLS

Encounter: 2 in 6

Landmark: 1 in 6

2d6 Result --- ------ 3 Chupacabra pulling a cart of semi-tame bitebats 4 Hyena Man 5 Drunken Dwarf wrestling a Bear 6 A large goat folly full of huge cyclopean goats tended to by a large firbolg

Unused:

Bloodhawk mating season

Landmarks:

  1. Wizard Tower
  2. Cave Entrance
  3. Dungeon Breach
  4. Fungal Tower
  5. Ancient Ruins
  6. Ruined Watchtower

MOUNTAINS

Encounter: 3 in 6

Landmark: 1 in 6

2d6 Result --- ------ 3 Caged rabbit surrounded by d4+1 bloody and butchered corpses 4 Fungoid 5 Giant Centipede 6 Green Knight mostly buried in a thicket

Landmarks

  1. Enormous Nest
  2. Mountain Temple
  3. Painted Petroglyphs
  4. Petrified Colossus
  5. Fungal Copse
  6. Sky Burial

ROAD

https://osrvault.com/100-roadside-encounters/

Encounter: 4 in 6

Landmark: 1 in 6

3 Hag cart 4 Defiled Shrine 5 Giant Sinkhole, Animals (deer, fox) wearing Paper Crowns deep in Prayer 6 Goblin Trap: "Danjur ahed. Folo othur rod"

Landmarks:

  1. Foundling Familiar
  2. Carnival Camp
  3. Timber Mill
  4. Fungal Towers
  5. Weary Traveler Inn
  6. Forgotten Graveyard